年度7大應(yīng)用軟件開發(fā)商大閱兵
游戲軟件:TIE Gameloft:游戲界的“金曲工廠” ????正像智樂軟件公司(Gameloft)所證明的那樣,手機平臺上的成功秘訣與其說是創(chuàng)新,不如說是快速開發(fā)和有力執(zhí)行。自1999年從視頻游戲巨頭育碧公司(Ubisoft)剝離出來后,該公司與其近4,800名員工就已攜多款游戲成為一家名副其實的“金曲工廠”(hit factory,紐約著名錄音工作室,曾為邁克爾?杰克遜錄制過他最為暢銷的專輯《顫栗》——譯注)。部分評論人士可能會稱這些游戲不過是山寨貨:N.O.V.A.可能會被誤認(rèn)為是微軟公司(Microsoft)的Halo,Eternal Legacy則與Squaresoft公司出品的“最終幻想”(Final Fantasy)授權(quán)版有著驚人的相似之處。但與賬面表現(xiàn)相比,所有這些可能都不值一提。智樂稱,去年的游戲下載量達(dá)到1.5億次,營收總額高達(dá)1.98億美元。 |
Gaming: TIE Gameloft ????As Gameloft proves, the recipe to success on mobile platforms isn't originality so much as rapid development and competent execution. Since spinning off from video game maker Ubisoft in 1999, the company and its nearly 4,800 employees has become a veritable hit factory with games some critics might call copycats: N.O.V.A. could be mistaken for Microsoft's Halo and Eternal Legacy bears a striking resemblance to the Final Fantasy franchise made by Squaresoft. But all this probably means little when compared with the bottom line. Last year, Gameloft reported 150 million game downloads with revenues of $198 million. |