微軟表現出的一些跡象逐漸說明,新冠疫情所導致的經濟低迷對其業務產生了一定的影響。
7月22日,這家科技巨頭宣布,上年第四財季的整體收入高達380億美元,同比躍升了13%。這樣的數據對于大多數在新冠疫情期間仍然堅持運營的公司來說,都算是一件值得高興的事情。不過,在當天的交易后時段,微軟的股價下跌了2.3%,報收206.93美元,很有可能是因為該公司至關重要的Azure云計算業務發展步伐有所減緩。
上年第四季度,Azure業務的銷售額增長了47%,雖然看似是在飛速擴張中,但這是該業務的同比銷售額增長率首次沒有超過50%。微軟一向不對外公布包括Azure在內許多項業務的具體銷售額,只會透露它們的百分比增長率。
目前,投資者們已經習慣了云計算服務的驚人增長速度,這項服務也是微軟推銷自家產品時的核心賣點。然而,調查公司Gartner在7月初發布的報告顯示,受新冠疫情的影響,各公司在IT方面的開支似乎都有所削減,因此,Azure業務的發展步伐也有所減緩。
微軟的另外一些業務最近也遇到了阻礙。上周早些時候,領英表示將裁減960名員工,其中大多都是負責招聘的人員。領英的首席執行官賴安?羅斯蘭斯基也在一份公開聲明中說:“包括我們公司在內,需要按照從前的頻率招聘的公司已經越來越少了?!?
微軟旗下必應的搜索引擎廣告業績下滑了18%,這表明,各個公司正在紛紛叫停網絡廣告方面的支付計劃。
雖然遇到了這些小難題,但在其投入了大筆資金的游戲行業里,微軟正經歷著高速發展。新冠疫情的爆發和隨之而來的“居家令”意味著人們將擁有比以往多得多的居家空閑時間,因此,許多人都想用電子游戲來填補這份空白。
上年第四財季,微軟Xbox游戲業務(包括Xbox游戲機、電子游戲和游戲訂閱軟件)的銷售額同比飆升了65%。作為比較,前一年微軟Xbox的銷售額同比僅增長了2%。
該公司的首席執行官薩蒂亞?納德拉在與分析師召開的電話會議中說:“這一季度,游戲業務實現了突破性的發展?!?
盡管納德拉沒有透露具體數字,但他表示,Xbox Game Pass訂閱服務的“用戶數量創下了新紀錄”。今年4月時,微軟宣布,已經有1000萬Game Pass用戶通過該項服務下載、在線玩電子游戲并與其他人進行了互動。本月早些時候,微軟宣布,將允許Game Pass高端版訂閱用戶免費試用xCloud云游戲服務——用戶能夠通過該項服務將游戲傳輸到自己的智能手機或平板電腦上,還可以使用其它一些功能。這一舉措意義重大,因為微軟以及包括谷歌和亞馬遜在內的一眾同行業競爭者都認為,云游戲服務擁有巨大的發展潛能。
不過,對云游戲業務的投資并不意味著微軟會放棄Xbox游戲業務。納德拉表示,今年秋季,Xbox游戲機的新版本——Xbox系列X仍將如期發布。(財富中文網)
譯者:殷圓圓
微軟表現出的一些跡象逐漸說明,新冠疫情所導致的經濟低迷對其業務產生了一定的影響。
7月22日,這家科技巨頭宣布,上年第四財季的整體收入高達380億美元,同比躍升了13%。這樣的數據對于大多數在新冠疫情期間仍然堅持運營的公司來說,都算是一件值得高興的事情。不過,在當天的交易后時段,微軟的股價下跌了2.3%,報收206.93美元,很有可能是因為該公司至關重要的Azure云計算業務發展步伐有所減緩。
上年第四季度,Azure業務的銷售額增長了47%,雖然看似是在飛速擴張中,但這是該業務的同比銷售額增長率首次沒有超過50%。微軟一向不對外公布包括Azure在內許多項業務的具體銷售額,只會透露它們的百分比增長率。
目前,投資者們已經習慣了云計算服務的驚人增長速度,這項服務也是微軟推銷自家產品時的核心賣點。然而,調查公司Gartner在7月初發布的報告顯示,受新冠疫情的影響,各公司在IT方面的開支似乎都有所削減,因此,Azure業務的發展步伐也有所減緩。
微軟的另外一些業務最近也遇到了阻礙。上周早些時候,領英表示將裁減960名員工,其中大多都是負責招聘的人員。領英的首席執行官賴安?羅斯蘭斯基也在一份公開聲明中說:“包括我們公司在內,需要按照從前的頻率招聘的公司已經越來越少了?!?
微軟旗下必應的搜索引擎廣告業績下滑了18%,這表明,各個公司正在紛紛叫停網絡廣告方面的支付計劃。
雖然遇到了這些小難題,但在其投入了大筆資金的游戲行業里,微軟正經歷著高速發展。新冠疫情的爆發和隨之而來的“居家令”意味著人們將擁有比以往多得多的居家空閑時間,因此,許多人都想用電子游戲來填補這份空白。
上年第四財季,微軟Xbox游戲業務(包括Xbox游戲機、電子游戲和游戲訂閱軟件)的銷售額同比飆升了65%。作為比較,前一年微軟Xbox的銷售額同比僅增長了2%。
該公司的首席執行官薩蒂亞?納德拉在與分析師召開的電話會議中說:“這一季度,游戲業務實現了突破性的發展。”
盡管納德拉沒有透露具體數字,但他表示,Xbox Game Pass訂閱服務的“用戶數量創下了新紀錄”。今年4月時,微軟宣布,已經有1000萬Game Pass用戶通過該項服務下載、在線玩電子游戲并與其他人進行了互動。本月早些時候,微軟宣布,將允許Game Pass高端版訂閱用戶免費試用xCloud云游戲服務——用戶能夠通過該項服務將游戲傳輸到自己的智能手機或平板電腦上,還可以使用其它一些功能。這一舉措意義重大,因為微軟以及包括谷歌和亞馬遜在內的一眾同行業競爭者都認為,云游戲服務擁有巨大的發展潛能。
不過,對云游戲業務的投資并不意味著微軟會放棄Xbox游戲業務。納德拉表示,今年秋季,Xbox游戲機的新版本——Xbox系列X仍將如期發布。(財富中文網)
譯者:殷圓圓
Microsoft is beginning to show some signs that the economic malaise related to the COVID-19 pandemic is affecting its business.
The technology giant said on July 22 that its overall revenue jumped 13% year-over-year to $38 billion in its fiscal fourth quarter, which for most companies operating amid the coronavirus pandemic would be something to cheer. But Microsoft shares nonetheless declined 2.3% in after-hours trading, to $206.93, likely due to slowing growth in the company’s all-important Azure cloud-computing unit.
Azure sales were up 47% in the fourth quarter, which again sounds like a breakneck pace—but which marked the first time ever that the unit didn't deliver year-over-year revenue growth of 50% or higher. Microsoft does not disclose specific sales numbers for many of its units, including Azure, only how much they've grown on a percentage basis.
Investors have grown accustomed to breathtaking growth in the cloud computing service that serves as the core of everything Microsoft sells to customers. But the coronavirus pandemic appears to be causing companies to slow their IT spending, as research firm Gartner reported earlier in July, which seems to have caused a bit of a slowdown for Azure.
Other aspects of Microsoft’s business have hit roadblocks as of late as well. Earlier last week, the company’s LinkedIn unit said it would lay off 960 employees, particularly affecting the unit that’s responsible for hiring and recruiting services. As LinkedIn CEO Ryan Roslansky said in a public note, “fewer companies, including ours, need to hire at the same volume they did previously.”
And Microsoft’s Bing search advertising business plunged 18%, an indication that companies are pausing their online ad spending.
Despite these hiccups, however, Microsoft is experiencing massive growth in one area of its business where it's investing heavily—gaming. The advent of the coronavirus and ensuing shelter-in-place orders have meant that people have a lot more free time at home than they once did, and they are turning to video games to help fill the void.
Sales in Microsoft’s Xbox gaming unit (a combination of Xbox console sales, video games, and gaming subscription software) skyrocketed 65% year-over-year in the company’s fourth quarter. For comparison, the Xbox unit only grew 2% year-over-year in Microsoft’s previous quarter.
“It is simply a breakthrough quarter for gaming,” CEO Satya Nadella said during a call with analysts.
Although Nadella didn’t reveal specific numbers, he said that the company’s Xbox Game Pass subscription service “is seeing record subscribers.” In April, Microsoft said it now has 10 million Game Pass subscribers who use the service to download and play video games online and interact with others. Earlier this month, Microsoft said it would let subscribers of the premium version of Game Pass access the experimental xCloud cloud gaming service—which lets people stream games to their smartphones or tablets, among other features—for free. That was a big deal because Microsoft, like rivals including Google and Amazon, believes cloud gaming represents a potentially massive future business.
But just because Microsoft is investing in cloud gaming doesn’t mean it's forsaking its Xbox gaming console business. The new version of its Xbox console, the Xbox Series X, is still slated to be released this fall, Nadella said.