精品国产_亚洲人成在线高清,国产精品成人久久久久,国语自产偷拍精品视频偷拍

立即打開
虛擬現實爭霸戰蓄勢待發

虛擬現實爭霸戰蓄勢待發

John Gaudiosi 2014年04月02日
Facebook斥資20億美元收購Oculus VR,索尼為PS 4推出“夢菲斯計劃”,谷歌眼鏡漸成氣候,同時其他大大小小的科技公司都在摩拳擦掌,虛擬現實技術正處于即將迎來蓬勃發展的重大關頭。不過,業內人士認為,虛擬現實技術不會一夜之間變成主流。

????上周,游戲開發者大會(Game Developers Conference,GDC)在舊金山舉行。這次大會上,虛擬現實開始成為一大趨勢。虛擬現實眼鏡Oculus Rift由年僅21歲的帕爾默?勒基設計,2012年7月在眾籌網站Kickstarter上籌得240萬美元。今年已經是它連續第二年讓參會觀眾驚嘆不已。Oculus VR公司首次推出了第二代開發者工具套件(Developer Kit 2),其中增加了更多能讓人身臨其境的技術,包括OLED顯示和位置追蹤。

????Oculus VR打動了眾多公司,其中最大牌的是Facebook公司。Facebook在這次大會上也有一個不大的展位。這家社交巨頭的首席執行官馬克?扎克伯格在宣布將斥資20億美元收購Oculus時表示:“Oculus有機會打造有史以來社交能力最強的平臺,同時徹底改變我們工作、娛樂和交流的方式。”

????電子游戲研究公司Newzoo首席執行官彼得?沃曼說:“Oculus對Facebook的意義可能正如谷歌眼鏡對谷歌公司(Google)的價值一樣。這兩家公司都在為未來的一大趨勢做好準備,即物理屏幕將被全新的、更自然的與內容和人互動的方式所取代。作為全球最大的社交網絡公司,Facebook肯定不能冒險,太晚才投身這股勢不可擋的發展潮流,哪怕要真正靠它掙錢很可能還得等上好多年。”

????為了打造虛擬現實的偉業,勒基召集了一支大牌云集的明星團隊。這些頂級創意大師都來自知名游戲公司,包括id Software公司的創始人約翰?卡馬克、云游戲公司Gaikai高管布蘭登?艾利布、Activision高管萊爾德?M.馬拉梅德和藝電公司(Electronic Arts)高管戴維?德?馬提尼。除了在眾籌網站Kickstarter上獲得眾多玩家投資支持,同時還獲得了Epic Games公司前設計總監克里夫?布萊斯金斯基這樣的早期投資者投資外,Oculus還打動了眾多風投。2013年6月,這家公司募得了總額為1600萬美元的天使投資和風投;同年12月,它又獲得Spark Capital, Matrix Partners, Formation 8和安德森?霍洛維茨基金(Andreessen Horowitz)共計7500萬美元的投資。

????布萊斯金斯基說:“盡管Facebook對Oculus來說可能顯得不那么門當戶對,但它的投資對公司來說可能正是他們需要將其非凡產品推向市場的強心針。Facebook將確保Oculus擁有多種資源、資金和支持,不僅能讓他們開發出多種游戲,還能開發多種應用。Facebook還有能力幫助Oculus打造自己的平臺,從而與蘋果應用商店這樣的生態系統較量一番。”

????其實早在索尼公司(Sony)在本屆GDC大會上發布“夢菲斯計劃”(Project Morpheus),表示要進軍虛擬現實領域之前,Oculus VR公司的Oculus Rift開發工具套件就獲得了超過75,000個訂單(這款產品的消費者版仍在研發)。勒基深信,虛擬現實必將成為業界主流。

????他在本屆大會上稱:“玩家們一直就想置身于虛擬環境中。長期以來,虛擬現實在流行文化中深得人心是有原因的。因為人們對它期盼已久。”

????One of the big trends from the Game Developers Conference (GDC) in San Francisco last week was virtual reality. Oculus Rift, which was conceived by 21-year-old Palmer Luckey and raised $2.4 million in crowdfunding on Kickstarter back in July 2012, wowed convention attendees for the second year in a row. Oculus VRdebuted its Developer Kit 2, which adds more immersive technology including OLED displays and positional tracking.

????One of the companies Oculus VR impressed was Facebook, which had its own, much smaller, booth at GDC. "Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate," Facebook (FB) CEO Mark Zuckerberg said in his statement announcing the social giant would acquire Oculus for $2 billion.

????"Oculus might be the equivalent of what Glass is for Google (GOOG)," said Peter Warman, CEO of video game research firm Newzoo. "These companies are preparing for the day and age where physical screens will be substituted by a new intuitive way of interacting with content and people. As the biggest social company in the world, Facebook simply cannot take the risk of being too late to join this inevitable development, even though chances are high it will be many years before any serious money will be made."

????Luckey has assembled a stellar team of creative minds to make virtual a reality, including id Software founder John Carmack,Gaikaiexec Brendan Iribe, Activision exec Laird M. Malamed and Electronic Arts exec David De Martini. In addition to its Kickstarter backing by gamers, as well as early investors like former Epic Games design director Cliff Bleszinski, Oculus has impressed VCs. The company raised $16 million through angel and venture capital investments in June 2013 and an additional $75 million in December 2013 from Spark Capital, Matrix Partners, Formation 8, and Andreessen Horowitz.

????"While Facebook might seem like a weird match for Oculus, it might actually be just the shot in the arm that the crew needs to bring their fantastic device to market," said Bleszinksi. "Facebook will ensure that Oculus has the resources, funding, and support to not only make games happen, but for a myriad of applications. They also have the muscle to help the Oculus become its own platform, complete with an app-store style ecosystem."

????Even before Sony (SNE) made its own commitment to virtual reality with Project Morpheus at GDC 2014, Oculus VR had received orders for over 75,000 Oculus Rift development kits. (The consumer version of the product is still being developed.) Luckey believes that virtual reality will become mainstream naturally.

????"Gamers have always wanted to be in virtual environments," said Luckey at GDC. "There's a reason virtual reality has been so entrenched in pop culture for so long. It's because people have always wanted it."

  • 熱讀文章
  • 熱門視頻
活動
掃碼打開財富Plus App

            主站蜘蛛池模板: 海阳市| 醴陵市| 莱阳市| 图木舒克市| 洱源县| 浦北县| 临澧县| 东宁县| 金昌市| 盐城市| 信宜市| 鄂托克前旗| 隆化县| 榆树市| 正安县| 沙湾县| 乌苏市| 黑水县| 迭部县| 西青区| 乌审旗| 通辽市| 孟村| 武山县| 温州市| 北安市| 庆城县| 鹤山市| 威宁| 西峡县| 奈曼旗| 临朐县| 平果县| 象州县| 呼图壁县| 周宁县| 金坛市| 沂源县| 闽清县| 漯河市| 正镶白旗|